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Hi guys! I think we got to this during the meeting:
We need 3 main songs: Outside (passive) Outside (action/tension) [this could get a little elaborated but right now lets focus on one main thing] Inside [this can get really specific] I was thinking of creating a main theme. Some motives from it might be used for the development of these 3 the tunes. it would play at the beginning of the game and a variation of it could be played at the inventory/pause. Sound effects: we need rain, water flowing, steps, doors, shots etc... different kind of reverbs for the past mentioned,
Also, I was proposing to Laura and Rodolfo, Alan and Pablo( you will soon meet these guys) that a sound slogan should be created for Innova Gameworks. We can work on that it can be something simple but i need you guys to send me an email about how/what you feel being part of this club, what does it mean to you. again it is just a proposition, but it might be nice to do it.
any suggestion please post. Read the script and the game story to get an idea. Oh by the way! do you want it to represent the western music style or you want it to go crazy? I was thinking of stick with the western for the majority of the time, but, because demons are not really part of the 19th century picture, Alan and Pablo also thought of developing more obscure contemporary music for this part of the game. I know I am saying a lot and we only have around 4 ot 5 weeks but i think that if we set the goal high we will end up with a nice output.
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